

Hidden Path admit that this patch won’t fix all the game’s problems nor for all players but they’re working on the other problems as we speak. Multiplayer Lobby doesn’t lock to a region for displaying gamesĪchievements fix: Single player unlocks achievements properly Quick match has additional map size filter Multiplayer quick match speed defaults to normal Performance warning if you have high ping to one other player who isn’t host or if your data is being relayed Visual indications of players in your lobby and in game who have low frame rateīetter networking verification prior to entering game (prevents getting stuck on the voting screen) Lobby now enforces that you only play multiplayer with the same build version

Hotkeys for multiplayer are correctly saved Long Steam usernames no longer cause crash Quitting a multiplayer game triggers a resignation instead appearing as a ‘drop’ Windows DPI scaling no longer zooms the in-game perspective It also increase the population limit to 250 - ever seen 12 trebuchets, 16 mangonel/catapults, 20 halberdiers, 10 monks, 30 swordsmen, and 60 briton.

Thankfully this patch fixes the main offenders.įrame rate & performance improvements that increase frame rates up to 50% on low end machines and up to 500% on the high end systems previously experiencing frame rate issues. Age of Empires II finally has a user-submitted patch that breaks the 1280x1024 resolution cap, so you can play in fantastic 1920x1200 glory (or whatever resolution your monitor supports). Unfortunately it was the multiplayer in which most of the crash bugs lay.
